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A Decade of Titan1Studios: Returning to Our Roots

January 09, 2026

Happy New Year to our friends, partners, and the entire Titan1Studios community.

As we turn the page to 2026, we are also turning the page to a defining chapter in our company’s history. This September will mark the 10th Anniversary of Titan1Studios.

Reaching a decade in the cross-media landscape is a milestone that invites reflection. It is a moment to look back at the road we have travelled—from an ambitious comic book publisher to a multi-faceted entertainment studio—and to look forward to the worlds we have yet to build.

A Strategic Return to Roots

We have learned what it truly takes to build immersive worlds. Now, we are ready to bring that expertise home.

To celebrate our 10th anniversary, we are signaling a strategic return to the vision this company was founded on and applying a decade of lessons learned to the Original Universes that started it all.

Ten Years of Evolution

Our journey began with a clear mission to tell compelling cross-media stories. We launched Titan1Studios at Fan Expo Canada in September 2016, introducing our vision at the second-largest pop culture event in North America with the Knight Guardians of Relativity comic book series.

We wasted no time expanding our reach. By January 2017, we began publishing the Knight Guardians limited series, achieving global distribution through Diamond Comic Book Distributors and Nerd Block. That same year, we found our first breakout hit with the publication of ZOMBEN in April 2017, which remains our best-selling publication to date.

Hit comic ZOMBEN published in April 2017 introduced the Multipocalypse Universe

But we knew that the future of storytelling was immersive. We officially launched our gaming pipeline in March 2020, pivoting to interactive media just as the world began to change. This technological evolution continued with the production of Events at Unity Farm (VR) in September 2021, culminating in its release on Steam on September 23rd, 2023.

EVENTS AT UNITY FARM - Available on STEAM, brought the MU to Video Games.

We further pushed the boundaries of our studio by launching a real-time animation pipeline in April 2024 to produce the Welcome Animated Series, followed closely by the production of the Welcome: A Cozy Estuary video game in September 2024.

Recent Wins and Partnerships

While we have focused on our own growth, we have also had the privilege of forging strong partnerships with third-party creators. Just this past year, we hit massive milestones that prove our capabilities as a premier production partner:

June 2025: We announced a major title and A-list cross-media partnership with Dave Bautista and Dogbone Entertainment for Cat Assassin, created by Steve Lerner (writer of STRAY and TWELVE MINUTES). Production is underway.

July 2025: We announced a partnership with Blue Ant Studios for the production of the Armadillo Avalanche game based on the animated series from creator Celeste Koon.

In Production.

Technological Prowess

Underpinning our creative output is a robust technological foundation. Over the years, we have developed SyncTools, a proprietary suite of technologies designed to revolutionize video games and interactive experiences.

This suite includes LoveSync, our advanced AI Emotional Model, and Intelligent Virtual Avatar Agents (IVAA+), which allow for unprecedented character depth and responsiveness. We also pioneered the Iterative Mortality System, a mechanic designed to deepen the stakes in gameplay. These tools are not just experiments; they are the engines driving our next generation of immersive content.

The road to our anniversary begins now. Stay tuned as we countdown to September—we have some incredible stories to tell, and we’re just getting started.

There is so much more to come in 2026 and beyond.

Here’s to the next ten years.

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